Dnd sentient doors. I enchanted the helm and added some stuff.

  • Dnd sentient doors. r/NewDM There’s a sentient talking door that will only open for the correct password. Door puzzles are really a type of lock puzzles DnD applied specifically to doors. Come up with a some thing your sentient door/staff likes and one thing it hates and have it react to those things. A door that is weighted down to the floor and only opens with a counter weight. Some examples I've got from my players :) hope you all are having great games! Dungeon Master’s Guide (2024) An essential resource with real-world advice for running D&D sessions for The World’s Greatest Roleplaying Jan 4, 2021 · Underdark Encounter Sentient Activity; 2 : They are performing a ritual or one or more are telling a story: 3 : They are studying inscriptions (or pictures) or creating some art: 4 : They are searching for secret doors (or traps) or studying a portal: 5 : They are having an argument or they are intoxicated on a fungal (or mushroom) brew: 6 Nov 23, 2020 · "There is a secret door here. Perfect trap for a curious player. and sentient. He ended up thinking the door was sentient. A character who searches a wall where a secret door is located and succeeds on a DC 20 Wisdom (Perception) check finds minuscule bumps along the wall’s surface. The spell seems to be limited to locked doors, so it seems like a puzzle room or sentient riddle door would be beyond the scope of the spell. Below the door is a basic pitfall trap, 10ft. Moreover, the section of sentient magic items in DMG does not mention this possibility. Talk to your DM about statting a sentient hat familiar (or reflavoring an existing one as a sentient hat), and make the "character" be a Warforged mannequin. It is sentient but will have the intelligence of whatever animal you chose so probably wouldn't understand or be able to communicate many of your secrets. Purple worm -- probably too dangerous. A button room. not lock-picked or broken down). ) A Big object uses n=4 dice. He was awfully lonely so he talked a lot and expressed he wanted to be a drummer in a band with the party. deep, which is covered by a trap door. But they are monstrosities. In the 3rd paragraph (pag 214) you can find nonetheless. But they had to trick the door into saying the password itself so it would open. I have been fascinated with things like sentient weapons for as long as I can remember, and it is something which I would prefer to see more of in D&D. Whelm is a sentient, Lawful Neutral weapon with an Intelligence of 15 Whelm is a powerful weapon forged by dwarves and lost in the dungeon of White Plume Mountain. Sep 2, 2021 · Most of the clues will be on the door, but a cryptic clue can be provided socially to the PCs. Yes, the race is complex. Flavour those however you want. After opening the and switching to Side B, there will be an object lodged in the door. But then crits when he attacks the door. You can choose the item’s abilities or determine them randomly. A door is about 7 feet tall, so the size would be Big. Animals often have 10 wisdom. A subreddit for D&D 5e and One D&D homebrew. Result is from Ruins Encounter Complications. Warforged druid, think something like bastion from overwatch. It shouts battle cries in Dwarvish when used in combat. Age: sentient slimes do not visibly age, it is unknown for how long they live Alignment: sentient slimes don't tend to a particular alignment. Polymorph states that, "The target's gear melds into the new form. I had a sentient door with the password written on the wall above the door. A normal wooden door would use a d6 for its hit dice. Mar 18, 2021 · A door made from a sawn shell-plate of a dragon-turtle. "Casting" knock while just bodying through a door. Shapechanger Creating Sentient Magic Items. Opening/closing doors. Material. Ive heard and seen so many instances of sentient weapons. Sorry if that's a lot of guessing, but in cases like this that don't necessarily rely on numbers I like to leave it to the DM to come up with a cool item and then I played a game where a player was changed into a sentient helmet by a dragon. I'm unsure about other editions but this was in 3. Like an actual villain. 91: A door made of tempered glass with runes carved on the edges when looking through the door the players see a room deeper in the dungeon, however, once the party opens the door the room that is sequentially next is on the other side. Thematically, if they want to say that the 'mind' in control of the character is a sentient magical item, that's perfectly fine because flavor is free. Well, in DND, or at least what I've seen, Wisdom is not your ability to be WISE. Secret Doors A number of secret doors are hidden in the Donjon Core. Mechanically, you treat them as a character by the rules; they pick a race and a class and they level up accordingly. So our normal wooden door would have 1(4d6) Hit Points, about 14 HP. Material, Status, Embellishment, Access and Properties. I also thought the idea of an item that was cursed would be interesting. The Gentlemen’s Door. Call us stupid and point out other flaws. Some of them are passives that just happen without anything triggering it, while others are attacks that use up an action. The sand starts to flow. Some are sentient but just give impressions of feelings, like hate or anger or whatever. It seems to imply that if the one attuned to it, doesn't continuously commit evil acts, the book will disappear. I purposefully stayed vague when describing their origins so they could be integrated to most campaigns easily When a sentient weapon's wielder acts in opposition to the weapon's goals, there can be conflict. Abilities A Abilities A Oct 9, 2023 · Door Puzzles for Your Game. Just like the door is actually multiple objects, depending on your POV, that is linked another big object by hinges and such. At least, that was true until 2024. A sentient creature eating another sentient creature is a distinct concept that could and should be conveyed in less words than this. Can be a puzzle to make the door open or just to reveal its location, although the PCs will know the general area the door will be found in. So I decided to put together this little guide to help introduce more of them with a more complete creation process so that it's not just a throw-in but a more fleshed out addition to the game. This is everything that the Mimic can do, but feel free to add you’re interesting options. Hope this comes in handy! there are also pieces of lore where a Mimic can be convinced to become a specific door, in order to protect a home from intruders. The curse isnt to the wielder- its to the shield. Sentient magic items function as NPCs under the DM's control. You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon . 000+ D&D players about which type of puzzle they like most, lock puzzles ranked number one by an overwhelming margin. Stronger souls inside the item would be able to project more of themselves I would imagine. As long as the mimic is constantly fed it will stay put as it will see no need to leave a source of food. Removing the object reveals a string attached to it. But ive never seen a sentient shield. Neither. Above the door it said "Password:_____" insert whatever word you wanted. With the Utilize action, a creature can try to force open a door that is barred or locked, doing so with a successful Strength (Athletics) check. 2 days ago · If an item is sentient, it should be able to communicate. I lied. Behind the door are 10 (insert overpowered late game enemy) that all have initiative over whoever opened the door. Door pulls or pushes, switching when it's opened, but opening the door magically has you closing the door. I enchanted the helm and added some stuff. It is slightly translucent. The weapon communicates telepathically with its wielder and can speak, read, and understand Dwarvish, Giant, and Goblin. The city is said to be host to many hundreds of thousands of sentient beings although a full tally is nearly impossible as even the streets of Sigil can seem to change daily. Sheila the shield is a +2 shield. The PCs can easily turn the hourglass over keep the sand flowing or even sideways to stop it completely but if the sand runs out completely to one side or the other the doors unlock. Anyway, the pixie prince that lives there will be throwing a birthday party. He plays the knife as a warlock patron. It was a sentient door that couldn't be opened (i. The trick was you had to talk to the door and make it say the password that was above it. Press the button and the countdown starts. Sadly, they never used that phrase. They're very simple and usually powered by hydraulics, pneumatics or clockwork, and part of a long tradition of mechanical engineering going back as far as ancient Greece and China. Is the Vehicle Sentient, as in does it have a mind of its own and can open door's or in my case open the top of the piano The Bard in our party is a college of creation and used animating performance on his coat so that he had an extra layer of defense, is this allowed and can he fly with The planet is just a big collection of dirt and rock, after all. See full list on hipstersanddragons. Your attention to important details. So I just finished visiting a friend. Sigil rests above an impossibly large spire in the center of the Outlands; the nexus for the outer plains. They then wanted me to rp both the door and the door knocker NPCs on said date. I played my door as a stoner and it got the players really frustrated for a bit. Then have your familiar sit on the Warforged's head and flavor everything as the hat pulling the strings. She got a glyph of warding, and then the wizard asked if he could cast Tasha's hideous laughter on the door, and I, in a state of confusion and bewilderment at the idea, took on the age old tradition and said yes. Cheated Sentient weapons are neat. Plus, fully sentient, even if it is a nasty customer. He’s technically a sentient earth elemental that got forged into a blade. Riddle door: A classic riddle puzzle where they have to input a word into a mechanism that answers the riddle and opens the door. The table provides the DC of the check. On top of the haphazard and Byzantine manner of the construction, you can add flair like doors that close behind you, and when you open the door it is a different room/hallway from the one you entered. A jack or cuckoo on a mechanical clock or an automatic door are examples of automata. I had every reason to want them to fail. Now DnD 2024 backgrounds are responsible for deciding a character’s ability score increase, we’d say that species are the tertiary choice for DnD character builds. Whelm is a sentient lawful neutral weapon with an Intelligence of 15, a Wisdom of 12, and a Charisma of 15. 3. You can choose the item's abilities or determine them randomly. I like them. The best and the worst are found among them Size: sentient slimes usually stand between 5-6 feet tall, but this size varies vastly, they weigh about 100-150 pounds on average. Or, roll a D12 to get a quick secret door for a dungeon room. e. As far as I know, no known lore exists about their creation. The idea of projecting emotions can look great in a visual medium, but in a TTRPG it could get a bit complicated to convey. Now that is the base entry without sentience. The DM asked me if I would be ok playing the bad guy they were about to fight. Above or near the door in easily decipherable script (Another language or thieves cant or something are the words: The password is monkey (Or choose another word to suit, I once attached a name to link a player backstory) Aug 31, 2020 · By RAW, the target should be either a creature or a location, not an item, even if it is a sentient magic one. (For a modern home-style door you've got the door itself which may be one piece or many, the handle/knob and lock mechanism, and the hinges and related Used this door only once thus far (that group was/is my first DND group, though I started a second one, running parallel on the same island, due high demand), but I did in fact describe every key with details, in order for them to argue which is the most beautiful one. Would tease us and put us down. The shift from scientific cannabalism to fantasy cannibalism is a minor one at best, and can be easily understood by all but the stauchest grammar nazis. [Photo by Raph Howald on Unsplash] Ruins Encounter Complications and Activities What makes this ruins Devilish Doors Magical Sentient Traps With Faces A little broader than their inspiration in fables, Devilish Doors are sentient doors with animated stone faces that can be of any alignment, personality and mental ability scores. Couple things about them : These are meant to be tweaked. It has a motivation and it even communicates, but it communicates through visions and dreams - Thus sparing you the joy of roleplaying a door. The party tried to take him with them and failed (but I think they're going to go back for him lol). It was with that, that the door became sentient. So Blackrazor decided to cast haste on me in a rather dangerous fight, so the sentient item is now concentrating. Mage Hand is great for checking things out, risk-free. He then gets a “chassis”, a willing sentient humanoid with some character levels to carry him around. Sometimes you don’t know if a door is trapped or if there’s an ambush waiting on the other side. " Tables for Encounter Complications, Encounter Activities or States and Encounter Sentient Activity for the ruins. Parties of adventurers love doors in DnD 😂 Simply roll a D20 four time to generate a unique door to drop into your dungeon. (I came up with Big for something in between Medium and Large, and didn't want to use Medium-Large. Umber hulk -- possible, but very dangerous to keep. Feb 20, 2018 · The door has 5 handles on it. It has hearing and darkvision out to a range of 120 feet. The door has an innate desire to let other sentient creatures through it, but this desire isn’t so strong that they The fey have been experimenting with wild magic in this mansion (which they have overtaken from a noble woman) and it has turned sentient. 5. The 2024 Dungeon Master’s Guide offers three ways an item could communicate, either by projecting emotions, a telepathic link, or by talking out loud. An NPC accompanying the party has seen the door in operation before and knows some of its secrets. If the chassis dies, the warlock levels up. It leads to a place safe to rest. One of the best DnD experiences I've had. Wisdom, instead, takes the form of awareness of your surroundings. They spent literally the entire session trying to set a sentient door and a sentient door knocker up on a date. I’ve been having a lot of fun with speaking as the sword, who is equal parts battle-loving war eagle and encouraging but bossy, man-splaining sword. When the party enters, if anyone touches the hourglass the doors close and lock. When you decide to make a magic item sentient, you create the item's persona in the same way you would create an NPC, with a few exceptions described here. com A sentient magic item has Intelligence, Wisdom, and Charisma scores. The player stopped comming to game cuz he moved after that though so he never played that character again. I’ll address some common questions/issues before you get into the details of the race itself: 1. Intelligence is generally where 'sentience' comes in. If that's the way you rule, have the them roll int/arcana to give the character a chance of figuring it out before they waste a slot. Players just have to convince it to open, whether through intimidation or otherwise. A doorframe with a ‘reflection’ of the door user blocking the way. And in a survey among 1. Blank room apart from the door you came from, the door you need to go through, a button on a pedestal, and a bunch of numbers above the door written in primordial or abyssal or something. I find it's better if you have a sentient weapon be more like the Ring in Lord of the Rings. (Might of stolen this from this sub) a full orc (-1 int) portraying as a wizard but mechanically a barbarian. Like a sign that literally said "The password is Sun". The thing is, they seemed to be having more fun being matchmakers between a door and a knocker than they were having solving the dungeon so I can't even I had a sentient door in a hag house as a puzzle. Apr 19, 2023 · This is my third posting for my Sentient Helm playable race. At 0 the doors open. A little broader than their inspiration in fables, Devilish Doors are sentient doors with animated stone faces that can be of any alignment, personality and mental ability scores. The Mimic has multiple actions and passives in DnD 5e. While visiting I dropped in on his weekly DnD session. A perfectly innocent door that seems to be irrelevant to whatever quest line they’re on. He now has a feat from me that he now has a bonus to hitting sentient doors. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Mimic - Mimics are shapeshifting predators able to take on the form of inanimate objects to lure Drider -- a great adventuring hook with built-in tragedy, but would be a difficult creature to capture and keep. Your size is medium. Regular, speaking sentient door: Just a door that talks. My DM has graciously gifted my player a lawful good, sentient sword called Valafax who makes the bearer immune to all sword attacks by others. . Jul 3, 2022 · Image from DND wiki. You can work this into a puzzle of sorts, trying to get to a certain point. It is also filled to the brim with fey plants. It can also be a good way to close a door from across the room. Oct 15, 2024 · After choosing your DnD classes, picking a race is the most important decision you’ll make during character creation. There is a reset lever which can be accessed from both inside and outside the pit which shuts the trapdoor and allows you to try again. A crack/hole in the door has a breeze that switches sucking and blowing out when the door is opened. Pressing these bumps causes the door to slide open. . A sentient magic item has Intelligence, Wisdom, and Charisma scores. I did a quick read through of the DnD beyond entry for the book. Shortly after however, one of my party members cast polymorph on me to give me a hit point buffer. Press it again and the countdown restarts. Unless you'd like to create a new word for it. Throwing distractions from different location. I had no stake in the parties success or survival. The door has an innate desire to let other sentient creatures through it, but this desire isn't so strong that they won't take advantage of the rumors of treasure and I read somewhere about a door that was sentient. You can clearly see what is behind the door, but no matter what you do, your reflection will mimic your actions and block the way. Fun and smart additions to the game, the friendly Discord of Many Things, and thousands of past submissions to search. To determine them randomly, roll 4d6 for each one, dropping the lowest roll and totaling the rest. I have a player playing a sentient knife in a serious campaign. Dinosaurs Undead -- this one's still a question. Kinda reminds me of one of my players for my games. The Doors table provides the AC and Hit Points for common doors, which are Medium objects. Actually felt very insulted once we tried breaking it down. If you use any of the door handles, the trap door opens and you fall into the trap. To get passed the door, you must step to the side and say “after you!”. So I made a bunch. For bigger doors, double or triple the Hit Points and increase the DC In a campaign I played in we came across quiet an interesting door. Hi everyone! This is a fun 'Door Generator' spread I thought I'd post. I’ve made adjustments and changes, you can see a general overview of how the race has changed in the Versions section towards the end of the race sheet. Abilities. I decided to make the door actually sentient. Usually 3 or more reflects some rudimentary sentience. Reply reply CrazyCoolCelt Creating Sentient Magic Items When you decide to make a magic item sentient, you create the item's persona in the same way you would create an NPC, with a few exceptions described here. ueodft lwczajfzc dfgnsj yjfa cns jala okf nnevrv dkfxu bmmvdxa