Stfc warp range officers reddit. Amalgam. At a strength of 233K (with a mining crew) it easily defeated every ship in those missings and it'll knock any Envoy and even a fairly strong Horizon off a mining Feb 6, 2023 · Talios Warp Range: Increase the Vi’dar Talios’ Warp Range . BUT it's based on the Cerritos research that the receiving player has. This will take a ton of time, but don't rush once you hit level 10 range. The strongest ship would benefit the most, since the boosts are generally percentages. When you were in Morska the longest leg was a warp 20 leg. They don't add. Other than that, the new Syndicate officer gives bonus warp range, but his bonus will be much lower for you and he's harder to promote. It's warp range is better than most ships available up to ops level 26 (even without Scotty). The research is phenomenal. Feedback to developers, Officers should get experience from combat just like ships Experience gained from combat for either ships or officers should also count towards the officer and ship events Prime officers The second prime officers (forgot what it's called). my base is sitting in Oblient and my little Realta cant leave cause every other system is outta its warp range. If you have a high health crew, the speed bonus to mining G3 resources gets insane. It is not a fighting ship though. STFC Database If you are stuck here, press the Reload Button Reload The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. 3* doesn’t drop off too much. A couple guys in my alliance have 3 x D'Vors, as well as 3 x Botany Bays, and 3 x Franklins. Say your protected cargo limit is 10,000. There's no way to do the voyager missions. Another reason to hit T7 is that level 35 is a breakpoint where you get an additional officer below decks. So if done correctly this event doesn’t take all that long. He's perfect for this task, and probably why they issued the DF with a lower warp range. The power of the Discovery is the ability to Jump and Summon ships. I guess there is no miner which can reach fhere. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. warp 40 systems help you grow fast and get mat for refinery . There's much less competition for ore and crystal nodes. He is restricted to use on explorers. Kehra can reach it if it is tier 9 (not recommended to bring the non-faction ships up so high due to it being expensive and you'll be needing the resources for the much better faction ships and/or the Vi'dar later). . If you go the event store route go to stfc. A t7 ship can only get to the 1st pentagon. We’re really happy to announce the first AMA on Reddit with the team. Basically, you use it to kill Aquatics, which gives you a new type of loot that you can turn in for chests in the NX-01 Refinery. how can i get is very strange. But it's fatal flaw is that it has very little protected cargo. I can only guess that the POWERFUL FERENGI D'VOR would simply be too powerful if it could warp anywhere at all. If you move to base to a system that is beyond the warp range of your ship then your ship can't leave the system (though it can impulse around in it). Question 1: in general, can I get around warp range issues by moving my base closer to the systems out of range? That Refinery is great: provides tons of speedups, Discovery officer recruits who are generally quite good, and materials for badges which are quite important late game Early on, it's just moderately nice to use for running the missions/quests, as you can skip the warp times that make them take so long As it is the only point of the ship is to grind out officer badges via the refinery. The Amalgam is the raider's choice of ships. Upon reaching level 38 I was able to reach and complete enough G4 missions that I bought free refinery boost for all three. Rom shitty to source and essential for base cracking With Cadet Scotty as captain, he boosts that warp range 4 points. Probes are only active for 10 minutes before they warp away, so if you're not checking back consistently it can despawn before you get it. A max horizon has warp range 40. I, sadly, wasn't smart enough to listen to people, but these days I'd advise everyone to take the NS and have her as your main ship until OPS 28. For now Cadet Scotty and Ghrush are the only officers that help miners. Do research. In order to build the Antares, K’Vort, or the Valkis, you’re going to need a level 30 shipyard and 100 Blueprints. - Multiple officer manoeuvre and ability fixes. But silver scar part 1 takes you to a system that requires warp 120. Mining officers are #1. I have still tried many systems over level 6 with my ship that can go out that far and there is no where to make a base. Independent credits are the most scarce resource in this game. For now add in officers to boost health defence and attack. 6M right now. 4* token space takes care of that and amalgam works until you get a 4* miner 75 warp needed for that space. Jul 24, 2020 · Building Your Faction Miners. Anyone with Scott can boost your warp range He gives +1 warp per rank, so if you max his rank (not necessarily his level) he'll give +5. North Star can get you far, but your bigger ships will do it best. This is to prevent any issue with ships mining during the update and already Officers will always be there, ships will be scraped. What's the most efficient way to get her built up? I can put Scotty on the bridge to get to warp 34, and E-Data below-decks to get a little more cargo. It is worth it to max out. 1 subscriber in the GWSTFC community. He adds a percentage to the warp range of any ship. Once you have mined or are holding anything over 10k you will appear as OPC to someone who scans you. That means you can add another Ghalenar, or Mariner, or La'An. I'm trying to find the greater good arc so I can unlock the above mentioned system but it is not in my holodeck and I was wondering if it was locked… Currently my Mayflower is 390k power and, with Scotty on the Bridge, has a warp range of 36 at Tier 4. Also, shoot straight for ops 42 if you are going to build the g4 uc ship. It can overpower hostiles as well, via this same mechanism. Allowing players to reach deeper systems within the STFC galaxy. For more detailed info check out a you tuber named Rev Duce. Your new research allows for more effective navigation of the Galaxy, enhanced mining and refining, better loot, improved officers, and advanced combat capabilities. T1 range is now 40 so you don't need a warp range officer (Grush) to reach even the closest Concentrated Latinum nodes. 90% of what you do on this slotmachine app is mining. activated when officer is captain of a ship. This is useful in planning what officers to upgrade to stack a certain stat, or for away teams missions requiring that stat. The Voyager mission is a lvl 34 mission, but silver scar is 45. STFC Database If you are stuck here, press the Reload Button Reload Upgrading the warp would allow you to tier the ship, so you can increase the ship level; the ship will mine faster at higher levels. But the refinery can only be used with event rewards, events that are few and far between. So a fully decked out g3 epic could actually run circles around a similar powered special ship. space/researches/1435936161?level=1&c=$description:false%26build See full list on star-trek-fleet-command. - Envoy’s protected cargo value updated. 12 votes, 10 comments. There will be an event store soon or it's $20. This is a list of the best possible officers, by rarity and by stats (health, attack, defense). The Franklin -a has incredible range when you first get it off the shelf it has a warp 75. Thanks for that. STFC Database If you are stuck here, press the Reload Button Reload Agreed, discovery Is a one trick pony, insta warp only advantage, it's a poor miner as low protected cargo, and the boost isn't great especially as nodes are only 800, and as a combat ship couldn't knock a hole in the skin of a rice pudding. That is 4 points per trip. 7, which allows me to get to empty nodes and my other mining ships (I have two Envoys) that are nodes quickly, when I need to swap ships. Cadet Scott and Grush both buff warp range by a small amount. Until you unlock a lv28 faction ship and up grade which will take along time, just use your officer shards to unlock scotty for the plus 5 warp range The North Star is a fun ship at low levels but despite it's fast mining rate, it's really more of a warship. The trinity officers, Kang/Charvanek/Marcus are much older officers and they are easier to get with transporter patterns. The big thing is the warp range though. How does a level 29 player get a tier 6 D'vor with an augment crew and a warp range of 26 manage to farm a lat node in Barnard's Star (warp range… Ghrush as captain and T'Pring and One of Eleven as bridge officers is the best protected cargo crew. 2. If you had max tier Cadet Scotty (+5 warp range) on a max Jellyfish you would have warp 26. today we look at our 3 warp range officers. We hope you enjoyed it and that Ship Warp Core Tier 1 2 3 4 5 6 7 8 9 10 11 12; Realta: 2: 3: 4: 6 – – – – – – – – Orion Corvette: 5: 6: 7: 8 – – – – – – – – ECS I'd love a UI screenshot of Pike affecting display of the warp distance in the ship tab of the main interface and/or the details tab of the manage ship interface. activated when officer assigned to bridge. Common My current server (93) is so incredibly competitive about 3 star gas mining that it is often hard to find empty nodes within warp range (day or night) and when you find an empty node, it becomes a race where as many as 3 rival ships will arrive at almost the same time. So if it gets destroyed you lose your cargo. For the recently added missions I used it almost exclusively to complete those missions. Port close to the system and use Helvia for faster warp times. The Saladin is overpowered because of it's firing pattern -- it basically ejects a warp core at the enemy in round 1 -- and some players like how dominant it can be in PvP, when fighting against other ops 28 ships. Until then just stick with Ty. Invest in officers! Except for warp range the G4 uncommon ships are trash. Enjoy it, and check back often. G3 and G4 ships can also be scrapped to feed into more advanced ships, research, or buildings. So i can go only to planet with warp needet 22 above. I've already tiered/upgrade the Realta to its max. If you are using Ghrush for his warp range ability on another ship, you can go for Joaquin as captain (50% increased protected cargo) The crew you want on a Discovery is as follows: Captain: Paul Stamets (Rare) - Captains Ability is a 20% saving on the cost of jumping the ship and summoning. Gold Rush - As long as the Cargo of the ship is empty, Helvia increases its Warp Speed by 50%. That thing gets to around 500k, depending on certain researches. Reply reply It is maxed at tier 8 to lvl 40 with all upgrades but mining laser done. However, only 1 below-deck slot, and a tiny cargo hold, and only 30 warp range. My Pike has never done this, but it would likely be a platform problem then. Do the 60 and 300 if you can, keep doing this as much as you can and you'll get Only reason for the getting to Sol mission is to see Earth. both take unc and rare crystal so you better expect some fights between the 2 on which will get upgrade first . Also I guess I don't know which version of Scotty you are talking about. Be wary if other players are farming in that system, they'll likely try to go straight for a probe and can beat you as you warp in. Warp range. TOS Scotty as captain on an explorer will add 4 to your warp range. Perversely, the real best is the one that mines the material that you need, and often the one you need is NOT the faction you're in. Maybe you had an officer that boosted your warp range when you got to Bellas that isn't in place now. If you are a big raider they are worth it. Officer Ability. It has a lot of hull points, it's fast, and it has a high warp range. You can boost this with synergy from other TOS officers on your bridge for another 6 to make it 10 in total. It hardly matters because the Warp Particle only allows you to do the research to increase Warp Range. Reddit's #1 spot for Pokémon GO™ discoveries and research. 493k for the Intrepid or 782k for Enterprise). $20 monthly battle pass unlock packs (NOT the monthly reward ones, the Elite one for the monthly battle pass) Everything else isn't worth the Scopely bucks IMO The kicker for it is the ship ability: Healthy Mining. Warp into the system away from the main entry point, you have more chance of surviving to make a kill that way. The other option is to Disco your DVor back and forth. Okay fixing warp range made perfect sense. Problem is. There is also Discovery specific warp range research you can read about here: https://stfc. Hello , warp range vs. Long-term, the value of Grush is in the warp range officer ability. My personal metric would be- If you're able to complete your dailies easily and you have all your research done I don't see much point in hanging out at 19 too long. I wouldn't bother if he's already high, not when you've got lots of Augments and Borg you'll want to promote. Others, like Grush, increase distance. If you have a Saladin that will get you into the 60 ranges. Just my 2 credits Also you have lower decks, or below decks officers. The NS is t8, around 340k (w/ officers), Warp 40 and handles all my dailys with ease (up to warp 46 with Grush and Scotty). The right crew for the right task can overcome stronger ships or defend your station against overwhelming foes. In this Video I introduce you to a the best Flowchart being made, comment below to contribute. Warp ranges displayed for a trip depend upon the longest leg of the trip, going from system-to-system. Star Trek Fleet Command Officers are probably the most important part of the game. Final point, Warp Range is only partially based on where you already are. 12K subscribers in the STFC_Official community. Warp range alone makes the shp worth it at over 400. The following crews are guidelines, and there are certainly a huge number of possibilites available, so never stop experimenting. Ty is the best until you get a much higher warp range, there are ds traders at 185 and 230 that give better rep. Here are some suggestions: There should be no warp range limit when using the spore drive, let it go anywhere, even dark space; If you have a decent Horizon you will be unimpressed with either in terms of speed and protected cargo until you get them up to tier 4/5. You can even get HG Worf shards from the Amalgam. Each leg has it's own range. Discovery quickly becomes one of the most important ships in your fleet, as its warp range will get your miners into deep space, which they cant do alone and it will give you access to high level missions with some good rewards. Fix your 34 epics. We would like to show you a description here but the site won’t allow us. Base mining rate went from 200% to 650%, so that's more than triple the aggregate rate (though still a cruddy normal miner) and finally OPL was increased by about 90%. With warp range 22. There are a lot of ships with better range, but you either need to but them (Northstar) or level up (everything else). But the higher level the armada, the less damage the low level players contribute. Jun 5, 2022 · If you wish to support the channel more!https://discord. Check your officers too. Prime Inert Nanoprobes: Increased Inert Nanoprobes dropped from Borg Probes while using the Vi’dar Talios; Vinculum Scrapper: Increased Vinculum Fragments dropped from Expansion Cubes using the Vi’dar Talios by 5000% Parsteel Miner - Helvia increases the Mining Rate of the ship by 20% when mining Parsteel. Don't tier up over Tier 6, you will stop getting D'Vor parts went refining Lat, just in case you want to do more than one D'Vor. It’s at ops 42 that you first can run Angel in Disguise mission which gives extended warp range on all ships so ops 42 is the immediate goal after ops 39. inc Below Deck: if applicable. You have to put in your other officers in those slots. The discovery is supposed to have instantaneous travel and mine doesn't. Please remember to follow the guidelines when posting. In your higher levels (OPS) you'll start noticing those warp research making a difference. - Addition of the North Star Survey ship. They are only available in the Ultra officers recruit chest, with +70 other officers. STFC Database If you are stuck here, press the Reload Button Reload I’m just curious what warp range makes the difference between G4 territory and G5? For an example, I have my station up in Jorda and try to rift a ship down to Romulus. How do I seriously increase my warp range? My top ship only has 34 range but missions left are 40+ been grinding away to tier up and upgrade my ship but with no noticeable improvements warp range has nothing to do with a number of hops or apparent distance across the map; each system has a warp range requirement (which appears to increase as system level increases, but the two are not equal or even proportional); each ship was a warp range which can be increased by officers and/or leveling up. Sep 20, 2023 · Scopely introduced a lot of interesting stuff in Star Trek Fleet Command you need to know about for fun gameplay. Couple that with its warp range, warp speed, repair speed, and the access it gives lower players to a stronger ship (mine is currently over 100k power and is my strongest ship), it becomes a valuable asset. When considering diso efficiency, speed and warp range they’re the good ones to preset and PVP you really need to test for yourself. If you move your base to Aiti or Pekka for example, all systems will have a 26 warp range minimum. Name. Warp range on g4 miners isn't that good until you waste a bunch (like, a big bunch) of mats on them, mats better spent on a g4 combat ship or pushing to Ops 50. Captain Maneuver. Other areas in research help boost the base warp Range as well. As a rule of thumb in my alliance, if you can’t reach the armada without a warp range officer (Grush, Scotty, CDT Scotty) on the bridge, then that armada is too big for you. Straight to the point mobile game guides and news. His officer ability strips health from opponent officers, which should result in a loss of the ship's health bonus, and reduce the overall shield and hull health. W40 is usually full and takes forever to get a node on my server. Officers ability -80% armour piercing to the opposing player in PVP if you're defending (not as useful as it sounds you're on an explorer the thing you most need to worry about is shield piercing and the ship at OPS33 even with it being Theres some kind of visual bug occurring then, the max warp on the jelly is 21, not 24. With it comes a new loop. With Joaquin as captain, he boosts protected cargo 50% and data mining speed 100%. Click For an Officer Guide. GWSTFC is the ultimate Guide to STFC, covering the most recent STFC news. 8 subscribers in the GWGameGuides community. For example People used to tell me back in the day when I was a lower level that my zhou was useless and I should use 5 but little did they know my zhou was maxed and performed a lot better in tests I had ran. View community ranking In the Top 5% of largest communities on Reddit Latinum warp range 18 Just busted my butt to get dvor but can't find any latinum systems in warp range. in away teams tree, you'll find naccel research to speed up warp. Almost finished the researches to open up summoning so maybe that'll be a game changer although I don't believe so because the first warp range extension is only 5 and each subsequent extention is only available @ R&D levels above 31 and only at every other level. I'm OPS 31 right now and I'm just now breaking the WARP 39 range. Galaxy research as a warp range extension for all ships via the angel in disguise. And they're all the worst. Officer Ability Chance to apply Hull Breach on your own ship Ranks: 25%/ 35%/ 45%/ 55%/ 65% Move you base out there, in the case when you have a hub\spokes set up of systems, the game will allow you to move between those systems regardless of warp range. What's my first approach? The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. Aug 6, 2024 · The “Set course” button is now grayed out inside the object viewer when the user creates a wormhole using the Gorn Eviscerator ship for lower warp range ships; Fixed an issue with the Borg Cutting beam being able to destroy Pteran hostiles; Fixed an issue with missing UI on Forbidden Tech when maxed out That depends on the protected cargo limit of your own ship. Moving your station does not change the range of systems you can explore. This STFC officer guide will help you better understand the characters and various ways to use them. I'm a level 35 at 10M, and the Voyager is my most powerful ship at 1. Specially, F2P players need these resources more than anything. The new epic officer Ghrush is obtainable from the daily Syndicate rewards (top-left of your screen). Good news, though, is that the Saladin's terrific and you'll love it; it'll make everything else look shabby, until you get it's replacement. I bought a Mantis which literally started off in the 50s and one warp upgrade later 60s. With those two on the bridge my warp speed is 10. fandom. Guess where the good armadas are? So my advice: start 40 and let it run. Figure they'll get you to 56-60, depending upon their tiers. Officer Ability When attacking a station, increases number of shots of weapons Ranks: 50%/ 70%/ 90%/ 120%/ 150% The more likely scenario is that you changed the officer assignment on your ships. The Silph Road is a grassroots network of trainers whose communities span the globe and hosts resources to help trainers learn about the game, find communities, and hold in-person PvP tournaments! The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. Minimum warp range is set to whatever system you're in at the time. By and large you can ignore "streangth' As you go up in level you will start getting other officers. You can’t do anything apart from that and unlock other warp 40 systems which will depress you. Beyond that all you can do is add a few officers for warp range. Even if the server progresses to level 20 that is better for you if you stay behind the average server level by 3 months time. Feel free to browse the latest game news, discussions, strategy, and quality creator content that our community offers. As long as one ship survives, everyone gets loot. I asked others and they are able to with an icon that shows up on the ship screen. Often I’ll get at least one kill before I am killed. So if the strongest ship is from a player who hasn't done any Cerritos research, don't waste it on them. It's a three-way tie. Eventually you'll need to upgrade from the Horizon and get the longer warp range, but for the low 30's it's too expensive to get them better than your Horizons already are. May 20, 2024 · Based on player feedback and just in time for the new event, our latest warship – the Gorn Eviscerator – has undergone advanced engineering modifications to extend its warp range capabilities! We present you with the following enhancements we have implemented: Its corresponding research node, the “Eviscerator Warp Boost” will see a… well, boost, as […] Ship Warp Core Tier 1 2 3 4 5 6 7 8 9 10 11 12; Realta: 2: 3: 4: 6-----Orion Corvette: 5: 6: 7: 8-----ECS Fortunate: 6: 8: 11: 13-----Phindra: 8: 10: 12: 13: 14: 15 k’vort fraction miner which in long term of game is more useful being able to mine. Tells me I can’t until I unlock G5? Warp range would be 160, just curious if anyone knows where to find the answer. Max out your Discovery warp range and you can mine g4 and g5 with a g3 miner and it's real cheap if someone blows it up. Don't bother mining with a North Star. The efficiency of Summoning improves with each Tier. I don't have to wait 10 minutes to go across the map. Tier 1 - Warp range 22 Tier 6 = Warp range 30 Tier 7 = Warp range 33 You can work back from that to get approximates - Reduction of Warp Range in multiple systems. They're all the best. Other than that, the mission Angel in Disguise is available at OPS42 and unlocks research that increases warp range on all vessels. The only think that can change its power level is going to tier 9 and also to lvl 45 which will fully max the ship also which does not effect the cargo or warp range of ship, so for the purpose of the conversation and point I was making was that cargo and warp range is maxed. At 36, you are very close to seeing that list change. who will come out on top? come join me and find out. The community managers have been pressing to get more info about when the F2P path will be launched. Also you can put the two scottys ( cadet , and tos ) as well as Ghrush on the side for a bit more warp range. Then move up. The further away from the starting systems the more warp range you need to keep going. Pick a faction and start the grind. Being able to move deeper into space gives more options for mining. Don't think of warp range as the total trip. Field commander Kirk also extends warp range as well. That's a nonsense question. If you read the detail of the ship it will tell you things like warp range, cargo limit (capacity), and protected cargo. The warp range is a big help, it's effective on hostiles till about 24 or so, it mines G3 really fast if you want to get some dailies done although they cargo limit is bad. com Officers and their Abilities. That's in keeping with the complaints I've heard from players in the low 30s, but I'm still looking forward to getting my Horizon, so I can't say personally. You need to use Grush, which is the officer you should've just gotten. 3. They are continuing to try to get as much info as they can so they can give everyone a heads up as soon as possible. Reply reply The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. Another option is crew. The ship is horrible at t1 but I got it to t6 only through grinding and my cargo is over 400k and I can easily kill 50s. Official Subreddit for all things Star Trek: Fleet Command, the newest MMORPG by Scopely. But it's also rather a good miner in it's own right, with a strong mining laser from even tier one, and more importantly at higher tiers the ability to reach deep space. It'll take about 30 seconds to warp in, and a lot can happen in 30 Stella Warp Drive 10 Crafty Engineering 15 Stella Piercing 15 Stella Defenses 15 Energy Guerilla Warfare 15 Kinetic Guerilla Warfare 15 Ship Component Efficiency 10 Highway Robbery 15 Stella Targeting 10 Merciless Outlaw 10 [Sums to 160] Thanks to SteveD88 The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. (warp range is why i got one) don't invest to much but if you do you it will let you down until tier 5 or 6 and even then a strong Enty will destroy you. 4, on the other hand, means I don't have to choose. Have PBT crew to grind capitals. I have a mission that would be “easy” for my Turas - Defeating the Romulan Centurion (Hold the Line) - but warp range won’t let it get to Hann to do it. Same as TOS Scotty as captain on the ship. Scotty is worth it since he increases your warp range opening up hard to reach areas of space sooner I also upgraded Helvia for the warp speed buff, though if I recall she needed Romulan faction credits which I have 2000 of and cant use them(as I have -2mil faction rep with Rommies). Official Subreddit for all things Star Trek: Fleet Command, an MMORPG by Scopely. Speed or distance? Some characters, like origins Stamets, increase speed. 10, 3, 11, 4 5 of 11 One of the best officers to level up for pvp, and armadas. B) Ship warp - Although it reduces the time taken to travel, the warp range did not improve to mine G4 resources which are warp 74. 3 officers pretty much forces me to choose two of those three alongside Khan to hit reasonable percentages on the Mantis. Helvia increases warp speed when the cargo is empty, and Domitia when cargo is full. Max warp crew would be TOS Scotty, Ghrush, Cadet Scotty. Max out the enterprise, or at least 1 g3 epic ship, at a minimum one t7 g3 epic before going to ops 40. I need more range to progress, but Saladin only comes off the Assembly Line at warp range 28 and power of 264k anyway (vs. Sep 11, 2022 · Officer Ability: Rarity: Cadet Montgomery Scott: Sturdy Ship Increase hull health by 10%: Warp Theory Increases warp distance by 3: Common: Instructor Spock: Knowledgable Increases weapon damage by 5%: Kobayashi Maru Increases shield deflection, armor, and dodge by 12%: Common: Cadet Nyota Uhura: Scan the Enemy Decreases weapon damage by It's a tradeoff. My Phindra can make it, but it’s overmatched. The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. The Voyager has one of the most complicated chain of requirements to get all its loot. Reply reply More replies Buff-Fresh Crewing is one of the most difficult parts of this game, as knowing how officers work together requires an intimate knowledge of all their abilities. So in terms of mining data, completing all the upgrades and leveling the ship would allow you to maximise the mining speed. Riker, shitty to source and great as an armada crew. Mr Scott adds two to your warp range when assigned to the bridge, for example The POWERFUL FERENGI D'VOR is by far the worst offender, showing Scopely not comp[letely failed to learn from the Franklin's warp range problems and decided to make the problem even worse. gg/KHx2t4y_____Star Trek Fleet Command very good phone game and pvp/pve I'm at ops 20 and got the NS a few weeks ago for free in an event. So as you progress into Galaxy and Outlaw research trees, you'll find even in away team research are warp improvements. For example i have Envoy max TIERED. If you're talking about transporter patterns you must max out some of your rare and epic officers, when you do that if they are supposed to show up then you'll get parents instead. From 18:30 BST / 10:30 PDT we’ll be answering your questions on the game. Faction ships fully utilize and employ your full range of research. He takes it, out of the box, from 36 to 38, which lets you reach Sirius, Iapedes, and Quv Qeb. As with North Star is the first to easily reach it at tier 5. warp range 26 ?? How he get there? (he dont have Scotty officier or something like that) In the end, it's a ship like no other so far in STFC. Why i see other player Envoy in system , where is min. If you move to Archer (warp 45) suddenly all systems will have a warp 45 minimum, except for those that require 46+. It does pretty good for such a small ship even against mission hostiles and bosses. 23K subscribers in the startrekfleetcommand community. It's more valuable because of the lower repair costs, the high power it gets, and the INCREDIBLE warp range. You're getting to the point where choosing which faction missions you take on could be important. Concentrate on your faction that had the most money and start buying officer packs. Warp range at level 30 is not as important. The positives are raiding and warp range. Are we getting them anytime soon? C) Refinery - This really need to improve. What crew increases warp? Cadet Scotty, TOS Scotty and Grush increase warp range. space and look up the missions that reward NS bps to save some currency. You'd be amazed how much Officer selection affects your abilities not just in combat but in other things like warp speed and warp range. Eco now that Incursions & PvP are being pushed, can we release Gowron & Martok from prison. It does double the double stats if you have the other Prime Officers. Scopely released the graphic below to help you follow what you have to do. If you do solo armadas he's good for another good armada crew. Nearly all the below-decks officers are useful to some extent or another but ranking their value I'd say: Tendi (Hull health) Mariner (Damage) You will be severely warp range limited for faction hostiles until 25 and the vidar or at best 24 and a kumari without a NS. USS Voyager. There's no officer which affects the Cerritos's support abilities, so your best bet is probably to go with a warp-range crew so it can travel further and be more useful to your main warships. true. T8 gets the entire pentagon, and t8+warp upgrade will get you to the hub and spokes after that. There are a few 'this system's warp distance is not quite what it says it is' issues throughout the galaxy. My complete Star Trek Fleet Command Officer Guide, designed to help you use the right officer for the right job. You'll be choosing a primary faction (or dual faction) and faction missions provide a lot of the credits you'll need to build factions ships, a second horizon, and faction officers. The subreddit for MARVEL Strike Force, a game for iOS/Android that is published by Boundless Entertainment, a Scopely Studio. I completed Silver Scar 1 & 2 and all Greater Good missions, and I’m lvl 34 and biggest warp range ship I have (maxed Saladin) is 66 with Ghrush as an officer. sally is monster and will last you til level 34 . It's vastly superior to all my 2* ships, including the Jellyfish which I have at t6, 77k (with officers), warp 22. My max Discovery is about 440k in space, with a Warp range of 40. Get Enhanced Warp Cores. 11K subscribers in the STFC_Official community. TL;DR - Faction Credits take FOREVER. NOTE: All the mining and hostiles updates will only affect new mines and hostiles. Does this mean I need to use up 2 Relocation tokens? One to move base to lower system to do event and another token to move back to my current system? Ugh. STFC Database - USS Discovery Warp Range Researches That could be a potentially good PVP configuration if you don't have a leveled Vemet OR you are going up against the Enterprise Crew (Can't strip shield faster than Spock regenerates it). Research Combat Page Research Station Page Description via STFC Reddit Advance your station and fleet! The Galaxy Tree can be unlocked with an R&D Department of level 20. You can get them from the corresponding faction store, where they cost 150 credits each, by defeating level 31+ faction hostiles, or from rare armada packs. This is huge on the discovery, but useless on a miner. It's also the better, more critical research, and doesn't disappoint like the Barrage researches will, as all damage researches do, before you realize you're already enjoying a +1,150% bonus to your damage and +20% just bumps you up to 1,170%. If you cross 10 warp 20 legs in a row you still only need a warp 20+ ship. With us today is: DesignerDunsel Designer-Keenser STFC-chickenwingz EDIT - Thanks to everyone for taking part. Characters of the Star Trek franchise, STFC Game. TOS Scotty as captain, with Cadet Scotty and Ghrush alongside. Best Officers by Stats. Thanks! Synergy only works for captains abilities, and TOS scotty is the only warp range captain we have. mmcgmmr zijonwv qjdfa mufp gimk pwl bhc bmp oohwdtg xxxsedl